![]() ![]() When enabled, your objects tesselation is not updated. The color choosen for the Material Overwrite Effect will be used for Redshifts Clay mode. Just activate Mode "Clay" for the Material Overwrite and choose any color. The Clay Mode can be used together with the Material Overwrite Effect in the render Settings. This option will replace all materials by a simple color, speeding up the rendering even further and making it easier to evaluate the light distribution in your scene. This mode is not available for RT rendering. If enabled during IPR rendering Redshift will start a new bucket render with each scene change which can help you if you are previewing AOVs, Subsurface Scattering or other things that require bucket rendering. Here you can switch between the defined AOVs. Learn more about Redshifts Real Time renderer here. Start IPR must be enabled before you can access this option. Note, however, that not all effects are supported in RT mode. This option enables the real-time renderer, the fastest interactive renderer in Redshift. In this case, you can use this function to force a refresh manually. ![]() In the Redshift preferences, you can disable Interactive Updates. Has to be activated for RT rendering in the viewport, too. Starts and stops Redshift's Interactive Preview Rendering, intended for quick render feedback. See the extensive RenderView documentation for details. The functions and options in this menu are identical to those in the Redshift RenderView. The Redshift menu of a viewport offers almost the same functionality as the Redshift RenderView. The Redshift menu in the viewport is only available if Redshift is also your active Renderer (see Cinema 4D Render Settings). ![]()
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